all video games have AI. but the article says "strong general intelligence"... anyway. the problem is that if you make one super strong and it's entire goal is to just win at chess, if it can start modifying its own code it will eventually create ways to stop itself from being unplugged since it can't win at chess if it's unplugged
playChess() {
if (humanTriesToUnplug)
{
kill(human);
}
// other stuff
}