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Videogames • Page 24 • The Lounge • Political Crossfire Forums

Videogames

A place to relax and talk about things besides politics.

Re: Videogames

Postby exploited » Thu Dec 13, 2012 8:53 am

Finally played Dishonored (I'm so far behind the curve). Pretty great game, had it been designed more like a sandbox, I'd consider it one of my favourites. At this point, though, I am of the opinion that linear games just don't cut it anymore. There are lots of ways to do things, but they seem too predetermined - Arkham City was guilty of the same thing. It just wasn't rewarding to explore.

Hitman was cool. Not amazing, but well worth playing.

Haven't played much Assassins Creed, but I did play quite a few naval battles at a friends. I will be buying the game exclusively for that, on the hopes they'll put out a naval DLC. The most sheer entertainment I've had in a long time - ramming boats, giant waves, the deck animations, the quality of the water, being able to upgrade your ship, the feeling you get when you broadside a huge boat and watch it sink to a watery grave... Badass.

Rage and Blink were lul disappointing.
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Re: Videogames

Postby Revenant » Sun Dec 16, 2012 7:05 pm

Playing Paper Mario. Pretty good.
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Re: Videogames

Postby The Comrade » Wed Dec 19, 2012 4:11 pm

started playing planetside 2. aside from some hilarious lag issues every now and then the game is awesome.
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Re: Videogames

Postby Boris Johnson » Wed Dec 19, 2012 5:09 pm

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Re: Videogames

Postby The Comrade » Wed Dec 19, 2012 5:45 pm

VS on mattherson
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Re: Videogames

Postby The Comrade » Wed Dec 19, 2012 6:26 pm

some things i've noticed, however.


1. lol fixed spawn points. great idea. when the last hope of taking back a capture point relies on a single spawn point, best to make it easy to surround with only one or two chokepoints leading out of it.
2. map is dick
3. vehicles are either overpowered or anti-vehicle weapons are underpowered. i don't know which. but when i shoot an aircraft with a tank and it loses 1/10 of it's health....come on. i've noticed that whoever zergs a location with vehicles first seems to win the entire map eventually, though. i mean, in battlefield an RPG to the helicopter is an express lane to blowing up. or a gustav to the tank. this? pound away at a tank with anything but another tank, especially if it's terran, and enjoy feeling the sadness of inadequacy.
4. people joked in battlefield how hard it was to fly helicopters and jets. PS2 is like the nightmare realm of that joke.
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Re: Videogames

Postby Boris Johnson » Wed Dec 19, 2012 6:50 pm

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Re: Videogames

Postby Boris Johnson » Wed Dec 19, 2012 7:02 pm

Each teams 'zerg' is one of the most intresting phenomenon i've seen yet in gaming. Essentially the stampede of idiots following each other around to the point where it kinda sorta cobbles together into a combined arms force.

You can also sometimes direct it using 'orders chat'. I've manged to promote the strategy in my outfit of using futurama references (e.g telling it there is blackjack and hookers at a location, tends to get a postive response) to direct its clumsy retardation for good.

One thing thats not immedately apparent about the game. Is that there is a world of difference between being in the an (or multiple) organised outfit with voice coms and a command structure.

You'll really notice it the first time your on the receiving end against an offensive by the latter. Where as zerg vs. zerg over tech/bio lab/amp stations is a bit like two very large kittens made of lead fighting, an organised unit will just airstrike the shit into an unorganized zerg then flank it.

And actually doing operations as part of a unit is a far less frustrating experience and really opens up the medium to small scale battles in the game.
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Re: Videogames

Postby The Comrade » Wed Dec 19, 2012 7:21 pm

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Re: Videogames

Postby Boris Johnson » Wed Dec 19, 2012 7:34 pm

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