by exploited » Thu Apr 06, 2017 3:57 pm
It's a space opera, so there are lots of common themes. It is no more predictable than any other game in the series. Kind of cheesy, with some legitimately good moments thrown in here and there. Like did you even play the original series? Because I hate to break it to you, but there was really nothing particularly unique about the story... Ever. Pretty standard sci-fi fare.
Funny you should post that, because in that same plotline, as noted, you choose whether or not to let your AI kill you in order to escape a particular situation. This has several ramifications later on, and is also clearly a moment that will be carried over and impact ME:A2.
My favourite so far has been deciding whether or not to give a particular piece of tech to the Krogan. If you do, you're friends and a rift is healed. If you don't, the Krogan will not help you in the future, and you continue the separation of races seen in the Milky Way.
Let's be real here: you jumped on the hype train because you're in the cancerous tumor, and now you're feeling disappointed because it didn't meet your wholly unrealistic expectations. Sad.