by Spider » Wed Jun 12, 2013 7:01 pm
Because, as I've already pointed out, the key advantage of a console is the ability to swap games around. PC gaming has never been that way. At least not since the brief shareware age of the 80's. These things have always had CD keys. They've always been meant to be used on a single machine. Same goes for any other application you install. Its the nature of the beast. Console games are physical objects you buy and sell and loan and blow into before trying to jam them into the NES to play some Duck Hunt. Toys, by comparison.
A PC is a machine you can assemble for yourself from compatible components, load an operating system of your choice onto, and use whatever software.
Consoles, if they are to fully evolve into PC's, would need to run a PC operating system, be compatible with PC software, and PC peripherals. They would however be highly limited and not upgradeable. It would make no damn sense to have a console in that role when a more open PC could do the job so much better.
Until they migrate into the office and plug into a proper mouse and keyboard, they will remain boxes you plug into a TV set and sit on your couch to use.
If I want to dick around with DRM on a game, I'll buy it for PC, run it at much higher performance, and have proper controls.
If I don't want to dick around with DRM, I'll just get the silly game on the console and play around with it on my couch instead of watching a movie some evening.
PC gaming is a different animal. PC gamers have different attitudes and expectations, and they pay a premium for it.
I expect a console to be an altogether more casual thing...I don't view it as an alternative to PC gaming.